Start Audio
System Audio (Screen Share)
Mic
Audio File
Stop
idle
FPS: --
Draw: Points (laser)
Draw: Line (connected)
L→X, R→Y
R→X, L→Y (swap)
Mid→X, Side→Y
Side→X, Mid→Y
Resolution
Detail
Quality passes
Gain
Zoom
Rotate
Trigger
Blanking
Persistence
Intensity
Glow size
HPF (center)
GPU renderer (WebGL2):
persistence + drawing are GPU. Audio samples still arrive CPU-side (browser limitation).
Best oscilloscope-art settings:
Draw: Points
, moderate
Glow
, low
Persistence
, tweak
Trigger
, and try
Mid/Side
mappings.